Well it finally happened. Today we lost another pioneer of animation, Ray Harryhausen. Without his contribution to stop motion we would have never grown up with the wonder and magic of his films. He saw the media as a way of realizing classic mythology and combining supernatural creatures with live action.
His films crossed age barriers and generations appealing to both young and old. His inspiration bred a new generation of artists in stop motion and computer animation. We owe a tremendous debt to Mr. Harryhausen and I'm glad he saw some return of affection and appreciation by throngs of admiring fans before he passed. Thanks for all the dreams and wonder, Ray.
Tuesday, May 07, 2013
Monday, April 22, 2013
Saturday, April 06, 2013
UPA and the not so Jolly Frolics
There has been a lot of mystic built around United Pictures of America, better known as UPA, in animation history. Books like “When Magoo Flew: The Rise and Fall of Animation Studio UPA” by Adam Abraham have shed some light on the politics and cultural environment that created the studio and touched on it’s transforming influence of what animation could be outside the Disney mold.
UPA’s bold graphic approach certainly had its impact on television commercials and theatrical shorts. It definitely influences my work as an artist, too. Now, just recently I’ve had a chance to watch Turner Classic Movies three-disc set of 38 theatrical cartoons “UPA Jolly Frolics DVD” from my local library.
Unfortunately I found only a handful of the 38 films to be any good. There seemed to be more ugly garish poorly animated unfunny boring cartoons than not. Even so the six or seven gems may be reason enough to understand the reputation and trans formative power the studio produced within the animation industry.
Of the 38 films my favorites were: “Gerald McBoing Boing”, “The Ragtime Bear”, “The Oompahs”, “Madeline”, and "Rooty Toot Toot". I kind of liked “The Unicorn in the Garden” which was from a James Thurber story and mirrored his drawing style, and “Robin Hoodlum” just because it was an unexpectedly funny fox and crow cartoon.
Saturday, March 16, 2013
Peter Lorre, Steve Buscemi, or Gollum?
This looks more like Gollum to me and maybe Lorre inspired some of the character design? Anybody know?
Labels:
character design,
Miscellaneous,
original art
Friday, March 15, 2013
2D Reel
Here's a collection of 2D bits and pieces I've done. It shows Flash scenes from "The Mr. Men Show" and traditionally drawn scene from my short films, plus Harmony scenes from "Hoop & Yoyo" using vector art.
Thursday, March 14, 2013
Walt Kelly animates Pogo
As a night cap before bed I was re-reading one of my Pogo
collections by Walt Kelly and this morning I came across an article on Cartoon
Brew talking about Kelly’s distain for the Chuck Jones Pogo special. Apparently Kelly hated everything about the
Jones version and wanted to do a piece that portrayed his creation accurately
so he set out to animate a film himself.
Friday, March 08, 2013
Portraiture or Caricature?
Caricature of Vincent Price
My caricatures are coming off as bad portraiture. I think I may have to whack them out more but I'm afraid to lose the likeness. It really felt like I was pushing things but this first end result of Vincent Price looks like a bad painting of him instead.
Update: I tried another version of Vincent 'tooned-up' more by treating him like a cartoon and now I think it's successful as a caricature. It's not easy.
My caricatures are coming off as bad portraiture. I think I may have to whack them out more but I'm afraid to lose the likeness. It really felt like I was pushing things but this first end result of Vincent Price looks like a bad painting of him instead.
Update: I tried another version of Vincent 'tooned-up' more by treating him like a cartoon and now I think it's successful as a caricature. It's not easy.
Saturday, March 02, 2013
The Many Faces of Mickey
I have a friend who was commissioned to do a sculpt of Mickey and they did a great job. Mickey isn't easy to realize dimensionally because he has many cheated attributes like his ears and nose that defies a logical way to sculpt them in 3D. I thought it might be fun to look at some of the various results toy makers tried to capture a recognizable Mickey. These are from my toy collection.
I never realized I had so many!
Labels:
3D,
Animation,
character design,
Walt Disney
YouTube and QuickTime Codec Problems
The hoops I have to jump through these days are pretty frustrating because programs are changing their codecs making previous files useless. I'm mad that older QT files won't play because QT has upgraded their codec.
Now probably for the same reasons YouTube files that used to play normally are zipping through showing only the first and last frames. Anyone know a fix?
Now probably for the same reasons YouTube files that used to play normally are zipping through showing only the first and last frames. Anyone know a fix?
Saturday, February 23, 2013
Registration in Stop Motion
With three stop motion films running for this years Academy Award, the interest in stop-mo has warmed up again. I thought I would share a trick I found very helpful. Today so much is done digitally and elements are shot on green screen and combined with others to finish a scene, but this trick is still invaluable if you want to do a scene in one pass.
I had to animate a character walking through a table top full of food. Now I'm a short guy with not much reach so it was a stretch for me to even get to the character. I had to stand on apple boxes. How was I to get to my puppet without knocking all that food around?
First off let me mention that none of the food was real and done by a terrific artist in wax. Even the lemonade was a solid mixture of silicone or something. I solved my dilemma by first registering the plates of food with corner brackets. Corner brackets are flat metal pieces you can screw or glue down to your table top. I used a thin veneer and cut square pieces the size of each plate that I wanted to register and glued it to the plates bottom. Then I placed the plates on my set and anchored the brackets around two sides of the veneer at the back. This let me pull the plate forward and remove it entirely while I animated my puppet. Using the brackets, I could drop the food back into place and not have to worry about it moving around.
I hope the diagram helps explain things a little better. I might tell you about 'nesting' sometime.
P.S. The music in this video clip is not from the original scene which was the little guy talking.
I had to animate a character walking through a table top full of food. Now I'm a short guy with not much reach so it was a stretch for me to even get to the character. I had to stand on apple boxes. How was I to get to my puppet without knocking all that food around?
First off let me mention that none of the food was real and done by a terrific artist in wax. Even the lemonade was a solid mixture of silicone or something. I solved my dilemma by first registering the plates of food with corner brackets. Corner brackets are flat metal pieces you can screw or glue down to your table top. I used a thin veneer and cut square pieces the size of each plate that I wanted to register and glued it to the plates bottom. Then I placed the plates on my set and anchored the brackets around two sides of the veneer at the back. This let me pull the plate forward and remove it entirely while I animated my puppet. Using the brackets, I could drop the food back into place and not have to worry about it moving around.
I hope the diagram helps explain things a little better. I might tell you about 'nesting' sometime.
P.S. The music in this video clip is not from the original scene which was the little guy talking.
Labels:
Animation,
personal art,
Stop Motion,
Will Vinton
Thursday, February 14, 2013
Seeing Things
Where do ideas come from? I've noticed creative people say ideas just sometime come to them like a gift from a muse. That would be nice but I seem to need a trigger.
We are hard wired to interpret information and make sense of it. This is why we see pictures in clouds and random patterns. I have the same experiences with things in our house. I can make out a lovely lion head in the grain of our bathroom door and a cool dragon in one of our towels.
For years I have seen this little character flying in a winged ship on our table cloth and only recently decided to act upon developing a story for it.
I can't tell you anything about the story yet as it's going to be either a film or more probably a book idea, but I can introduce the main characters. If you click on the artwork it should enlarge well enough to read the bios. There is also a picture of the original table cloth design and you can see it wasn't too much of a leap.
Like all work in progress, there may be changes.
We are hard wired to interpret information and make sense of it. This is why we see pictures in clouds and random patterns. I have the same experiences with things in our house. I can make out a lovely lion head in the grain of our bathroom door and a cool dragon in one of our towels.
For years I have seen this little character flying in a winged ship on our table cloth and only recently decided to act upon developing a story for it.
I can't tell you anything about the story yet as it's going to be either a film or more probably a book idea, but I can introduce the main characters. If you click on the artwork it should enlarge well enough to read the bios. There is also a picture of the original table cloth design and you can see it wasn't too much of a leap.
Like all work in progress, there may be changes.
Labels:
character design,
illustrations,
original art,
personal art
Tuesday, February 05, 2013
Glen Keane Animator and Book Ilustrator/Writer
We all know Glen Keane as the master animator on many Disney films and the son of cartoonist Bil Keane who did "The Family Circus",
but how many of you knew he was an author and illustrator of children's
books?
I recently found this copy of "Adam Raccoon and the Circus Master" by Glen Keane for Chariot Books.
You can tell the hand of an animator right away by the great staging and poses. I love the thick and thin quality of his lines and the expressive look in the eyes.
This book happened to be published in 1987 and might explain the similarities in the Circus Masters design and Ratigan, the Vincent Price voiced character from Disneys' "The Great Mouse Detective" done in 1986.
I was surprised to see there were quite a few titles done in this series entitled Parables for Kids. Here is a list of titles:
Follow
the King:
I recently found this copy of "Adam Raccoon and the Circus Master" by Glen Keane for Chariot Books.
You can tell the hand of an animator right away by the great staging and poses. I love the thick and thin quality of his lines and the expressive look in the eyes.
This book happened to be published in 1987 and might explain the similarities in the Circus Masters design and Ratigan, the Vincent Price voiced character from Disneys' "The Great Mouse Detective" done in 1986.
I was surprised to see there were quite a few titles done in this series entitled Parables for Kids. Here is a list of titles:
Follow
the King:
A First Lesson in Trust
Creating Characters With Personality
Cookie Time
Adam Raccoon in Lost Woods
Adam Raccoon at Forever Falls
Adam Raccoon and the Race to Victory Mountain
Adam Raccoon and the Mighty Giant
Adam Raccoon and the King's Big Dinner
Adam Raccoon and the Flying Machine
Adam Raccoon and the Circus Master
Adam Raccoon and Bully Garumph
Labels:
Animation,
character design,
Glen Keane,
Walt Disney
Monday, February 04, 2013
Campaigns I Would Pitch
Probably nothing will come of this as ideas are fair game until someone copyrights or trademarks them. Consider this a preemptive strike against copiers, or verification that it was indeed I who loosed these innate thoughts into the cosmic conscious. I’ve come to this decision after conceiving of Breathe Rights only to find them on the market before I could do anything about them. Also after three very definite elements of a cartoon series I had pitched to Cartoon Network ending up being used in someone else’s series. Okay are you ready? Here they are:
No.1 An ad campaign for wireless phones featuring ‘The Bluetooth Fairy'.
No.2 A funny creature for a fast Mexican food chain called ‘The Chalupacabra’ who wants your food.
There, I feel better. Now when you see these, you can say with certainty and have this article to verify that I’m the idiot who thought them up.
Yours truly,
Joel
Sunday, February 03, 2013
"Alice"
Uncle Eddie did a post about Ralph Bakshis’ Kickstarter
project dealing with Coney Island here:
It got me thinking about a project I would love to see
happen, but don’t know how to go about.
I love Tom Waits album “Alice” and learned it was for a play done in
Germany. I don’t know the story but the
album seems to be little story vignettes woven around something that happened
to the narrator and his love, a girl named Alice.
I had thought it was based on Lewis Carols “Alice in
Wonderland”, but to me the characters are more earthbound and related to the
carnival era of early Coney Island.
Some of the songs talk about Dreamland and it's clear this is the Dreamland of Coney, and some are wild hallucinations
aboard ghost-trains and sideshows. There are beautiful flights of fancy like the improbable song about a whale and a bird who fall in love, it's sad and achingly wonderful. But
all have a nostalgic Victorian sound and the last piece is a heartbreaking
melody played on a musical saw!
If I could secure the music rights and the stage play,
depending on the story I would love to do an animated version of “Alice”. Perhaps even without the plays storyline an
interesting series of songs done in appropriated styles might hang together
kind of like a “Yellow Submarine”, or maybe something with the Alice character
could bridge each song? I want to know
who is this Alice? Is she a young girl
or more mature? Did she die falling
through the ice while skating, or did the narrator die and everything is his
ghostly visitation of this world and the afterlife?
Sound intriguing to you?
Update: I found the stage play script for “Alice” was originally called “Woyzeck”. The script has some of the songs from the album but many songs are missing and the storyline has no mention of the central character Alice at all. Elsewhere I learned it was based on Alice Liddell, the young girl who was the obsession and muse of Lewis Carroll's Alice in Wonderland books although as I’ve mentioned it wasn’t apparent from what I read.
I may be free to develop my own storyline and push it toward my own fanciful and romantic interpretations. I might try and track down Tom Waits and his people and see what might develop.
Sound intriguing to you?
Update: I found the stage play script for “Alice” was originally called “Woyzeck”. The script has some of the songs from the album but many songs are missing and the storyline has no mention of the central character Alice at all. Elsewhere I learned it was based on Alice Liddell, the young girl who was the obsession and muse of Lewis Carroll's Alice in Wonderland books although as I’ve mentioned it wasn’t apparent from what I read.
I may be free to develop my own storyline and push it toward my own fanciful and romantic interpretations. I might try and track down Tom Waits and his people and see what might develop.
Snow White turns 76
When Snow White And The Seven Dwarfs had its world premiere on December 21,
1937, Walt Disney claimed it was his Christmas gift to the children of the
world.
For many animators my age, the two most pivotal films mentioned for starting their interest were "Snow White and the Seven Dwarfs", and "King Kong. This was certainly true for myself but I still marvel at the revolutionary vision of Snow White.
I've said this more than once, (and people who have worked with me probably wish I would stop), but never in print. So let's look at what makes this the stand-out film for me.
Considering the times cartoons had largely been limited to short films. Despite what Disney would like you to believe, Snow White was not the first animated feature, there were two others before, and this may have caused some to prematurely label Snow White as Disneys' Folly, but the film was a water-shed success. It garnered enough money to save the studio and finance more feature work.
Snow White was a unique and unproven mix of genres. It is first a fairytale, then it's a romance. It is also a musical, and a comedy. Surprisingly it is a drama and a horror film. And last but not least, it's an animated film. This mix has become a bit of a formula for everything that followed at Disney but what a gutsy first move!
You can argue the films done under Walts supervision and after his death but you can't argue Walt as a visionary and the lasting appeal of "Snow White and the Seven Dwarfs". She is still the fairest in the land to me.
For many animators my age, the two most pivotal films mentioned for starting their interest were "Snow White and the Seven Dwarfs", and "King Kong. This was certainly true for myself but I still marvel at the revolutionary vision of Snow White.
I've said this more than once, (and people who have worked with me probably wish I would stop), but never in print. So let's look at what makes this the stand-out film for me.
Considering the times cartoons had largely been limited to short films. Despite what Disney would like you to believe, Snow White was not the first animated feature, there were two others before, and this may have caused some to prematurely label Snow White as Disneys' Folly, but the film was a water-shed success. It garnered enough money to save the studio and finance more feature work.
Snow White was a unique and unproven mix of genres. It is first a fairytale, then it's a romance. It is also a musical, and a comedy. Surprisingly it is a drama and a horror film. And last but not least, it's an animated film. This mix has become a bit of a formula for everything that followed at Disney but what a gutsy first move!
You can argue the films done under Walts supervision and after his death but you can't argue Walt as a visionary and the lasting appeal of "Snow White and the Seven Dwarfs". She is still the fairest in the land to me.
The Multiplane Camera
With my exploration of using Toon Boom Harmony and Animate, or After Effects to get a workable 3D into my next film, I thought it would be good to show how intricate and involved the pioneers at Disney were when they created the Mulitplane Camera
Of course Unca Walt explained it best in this segment from The Wonderful World of Color, and concludes with the breath taking shot from "Bambi".
Today we do everything digital, but think about the challenge they faced then trying to keep lights from reflecting, and dust or finger prints off the art, and the mathematics used to plot out moving these big fragile plates of glass!
Of course Unca Walt explained it best in this segment from The Wonderful World of Color, and concludes with the breath taking shot from "Bambi".
Today we do everything digital, but think about the challenge they faced then trying to keep lights from reflecting, and dust or finger prints off the art, and the mathematics used to plot out moving these big fragile plates of glass!
Labels:
3D,
Animation,
Diseny,
Paperless Animation,
Toon Boom
Friday, February 01, 2013
Another Clue for You All?
After forty some years the belief that Sir Paul McCartney is dead and was replaced with a look-alike caught fire on the internet and is only now starting to cool again.
I am not a subscriber to the “PID”, (Paul is dead), or replaced idea
and feel the whole thing can be attributed to McCartney getting a lot of
corrective surgeries. In Macca’s career
he teamed up with prominent writers and musicians like Costello, Wonder and
Michael Jackson. We all witnessed the
transformation of Jackson into an unrecognizable white woman so it’s not
surprising that Macca “fixed” his ears which stuck out, removed the bump on his
nose, had chin implants to make his head less round and his teeth worked on
after chipping them in an accident.
Over time the cosmetic results have been noticeable.Wednesday, January 30, 2013
Animating in After Effects for 3D
I own a version of Toon Boom Animate and have worked with TB Harmony. Both have 3D multiplane features. TB Animate has planes that you can separate into layers but Harmony has planes you can rotate and lay flat if you wanted. You could build a little 3D house and move around it, which is what I want to do. Well, I own TB Animate and an upgrade to Harmony is too rich for my budget right now.
So I was a surprise to learn After Effects has this 3D function. I've been learning to animate in this program and it's pretty straight forward. You can do some nice hinged puppets by adjusting the pivots and parenting flat artwork together. There is a way of doing the equivalent of scrubbing through a nested symbol like in Flash or Toon Boom to do lip sync. This is done through importing image sequences, and you can use it to do a more traditional style drawn animation, but I'm finding it's very hard to edit, but it does have this 3D function like Harmony that I've mentioned.
I thought this would allow me to get the 3d effects I want and save me the cost of upgrading to Harmony but I must be doing something wrong. I took some artwork from a past personal project and a future piece I'm working on and set them up in 3D using After Effects. Even in the program as I scrolled through the animation I got planes dropping out or jumping levels. I thought it might be a graphics card thing but even rendered the planes popped in and out. If anyone knows a fix for this I would love to know. It may be a format setting or something because the look is totally different from a rendered TB scene.
I think I have a work around by rendering my 3D elements, in the black and white scenes, it's the wood floor moving in perspective, using After Effects and bringing the sequence into TB Animate where the other elements are separated into planes that use depth only.
Update: I did get the scene to work in After Effects without layers dropping out. I had to insure there were not intersections where one layer momentarily penetrated another.
So I was a surprise to learn After Effects has this 3D function. I've been learning to animate in this program and it's pretty straight forward. You can do some nice hinged puppets by adjusting the pivots and parenting flat artwork together. There is a way of doing the equivalent of scrubbing through a nested symbol like in Flash or Toon Boom to do lip sync. This is done through importing image sequences, and you can use it to do a more traditional style drawn animation, but I'm finding it's very hard to edit, but it does have this 3D function like Harmony that I've mentioned.
I thought this would allow me to get the 3d effects I want and save me the cost of upgrading to Harmony but I must be doing something wrong. I took some artwork from a past personal project and a future piece I'm working on and set them up in 3D using After Effects. Even in the program as I scrolled through the animation I got planes dropping out or jumping levels. I thought it might be a graphics card thing but even rendered the planes popped in and out. If anyone knows a fix for this I would love to know. It may be a format setting or something because the look is totally different from a rendered TB scene.
First test in After Effects with dropped layers.
Sec test using After Effects with dropped layers.
Test using Toon Boom Animate with AE floor
Update: I did get the scene to work in After Effects without layers dropping out. I had to insure there were not intersections where one layer momentarily penetrated another.
Labels:
3D,
After Effects,
Animation,
Flash,
Paperless Animation,
personal art,
Toon Boom
Monday, January 21, 2013
Carving the Comics
Here's a link to these great sculptures by Charles Ponstingl.
http://melbirnkrant.com/carving/index.html
The site was put together by Mel Birnkrant and tells the story of how Charles came to do what he does. There are many interesting pictures so be sure to check them out I personally would love to one or two or more of these.
Wednesday, January 09, 2013
Photoshop Fairy
I have the most beautiful grand kids,(seven of them, but who's counting?), and my two youngest are just too adorable. My young grandson is a pleasant and good-natured fellow with a winning smile that reminds me of one of my favorite people, Oliver Hardy. So it was not my intention to play favorites by eliminating my grandson from this group picture taken at Halloween. In fact I think he makes a very good lemur. But just look at my granddaughter. What a beauty, how could I resist not taking this image further? She too was the model for "The Pumpkin Queen" featured repeatedly elsewhere on this blog.
Don't worry, young grandson, your time is coming!
Labels:
illustrations,
Miscellaneous,
original art,
paintings,
Photoshop
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